
- Mount And Blade Viking Conquest Lute Quest How To Recruit Early#
- Mount And Blade Viking Conquest Lute Quest Free Snekkja And#
Massive 64 player battles in a multitude of modes including Deathmatch, Team Deathmatch, Capture the Flag, Conquest, Battle. Player experience wherein teamwork is paramount, timing is crucial, and skill is everything. Mount and Blade Warband is a unique blend of intense strategic fighting, real time army command, and deep kingdom management.
Mount And Blade Viking Conquest Lute Quest Free Snekkja And
In a general sense, character creation in VC follows the same general rules in Native. This video provides a guide that gives you steps to a successful playthrough all the way from character creation to managing your kingdom and finally. Some guy wants me to capture and hold a fairly large settlement in the north, the issue is I only came over with the free snekkja and about 30 dudes.This tool will allow you to select your desired choices and calculate the final outcome, works on version 3.9.0(reminder actual version is 3.9.4, and a few changes to choices were done on the latest patch, notes with changes are listed below). I've got to the bit in the main story where you've crossed over to England with the Great Danish Army. I'm assuming that anyone playing VC already has a basic knowledge of Native.Viking Conquest: Quest help.
If you are new to wikis, check out the tutorial. You will also gain two skill points per level instead of the single point you would receive in Native.Not sure where to start Find out more about the wiki on the About page. Secondly, you can raise a skill up to half of the value of the relevant attribute rather than the one-third in Native. You get your first point at level 6 and will get an additional point at levels 11, 16, 21, and so on. Firstly, while your starting attributes are much higher, you only gain a new attribute point every five levels.
The slave is spawned in front of the elder and two. But after the quest is finished is when it gets good. You simply wander around a bit and find the location then talk to the guy and bring him home. The best feature in the entire module is the quest from village elders that ask you to capture the runaway slave.
Having a strong combat character is both useful in that you can heavily influence the outcome of a battle and generally makes the game more fun. I personally would never go under 12.Strength and agility are more of a toss up. You will need to have a big army in this game and that requires persuasion to build and leadership to maintain. You don't need an absurdly high charisma to be successful but having a reasonable amount will greatly improve your quality of life. As such I recommend using this guide to optimize your character.A Google ingyenes szolg&225 ltat&225 sa azonnal leford&237 tja a szavakat, kifejez&233 seket &233 s weboldalakat a magyar &233 s t&246 bb mint 100 tov&225 bbi nyelv kombin&225 ci&243 j&225 ban.The most important attribute in VC is charisma.
Namely looting and path-finding. It isn't as high as strength, but also allows you to get some top-tier party skills really high. As a result athletics and weapons mastery will have a very noticeable impact on your damage output, particularly with pierce weapons. Weapon speed has a higher impact on damage in VC than it does in Native.
Companions still are your best option for all the intelligence based party skills.At level 13 in VC you will gain a trait which will is essentially an extra ability in battle that you can activate be pressing "T." Which trait you get depends on which skill of the four trait determining skills is the highest and they are as follows:Power Strike: Berserker, you temporarily gain more power strike and athletics after which you will be temporarily exhausted and only inflict half damage.Ironflesh: Strong, you gain the ability to start a shield taunt in battle. It's weighted a little less heavily in character creation meaning that you can get a couple more "free" points of intelligence than you can of the other stats. Getting 9 riding and zooming around on a horse is quite fun.Intelligence is the worst stat but it's still more viable than in Native.
I'm inclined to dislike berserker as I think the bonus is overkill so it's a net loss to use it because the drawback is so annoying. Your men fight more fiercely (I'm not sure if this improves moral are makes then do more damage).Which one is best really comes down to personal preference. Additionally, your men become faster in battle.Inspiring: Leadership, you can shout a warcry in battle.
This can be avoided by taking off stat reducing gear right before you reach level 13.fThe goal at the beginning of the game is to only rise through the social hierarchy but to build a solid foundation for your future kingdom. For example if you had 7 power strike and 8 athletics and wanted tough but you were wearing a scale lorica which reduces athletics more than it does power strike you might end up with berserker instead. Mail, helmets, etc.) will reduce athletics and power strike and does have an effect on which trait you get.
Mount And Blade Viking Conquest Lute Quest How To Recruit Early
You can recruit sailors (tier 2 skirmisher) from him for 40 peningas a piece. As such, your first step will be to get some cannon fodder together to mug some bandits and take their stuff so you can make some money.I see a lot of people asking how to recruit early in VC so here is a complete list in order of best to worst:Old Sea Captain: One of these can be found in every port city intuitively right next to the port. However, you're going to need a 8000 peningas to open one, not to mention the money you'll need for a ship to move around the map and get a party together. Breweries in particular serve as the best economic cornerstone. The only way to fund your future conquests is with productive enterprises. VC is much more expensive than Native and you will need money to do literally anything and lots of it.

You will recruit tier 2 spearmen unless you have a high enough relationship with it in which case you can recruit tier 3 infantry or spearmen. The only problem is that it is unreliable (very few parties will have prisoners early in the game) and you already need to have some troops to win the battle.After you get 150 renown and 5 relation with a lord you can recruit in his castle or town. Freeing prisoners is cheap AND you can get great troops. However, you can use the troop quarters feature unique to VC to quarantine them overnight to make sure they stay. And they still might run off.
I don't let my army get over 130 unless I am going to be winning a lot of battles because they become to hard to keep happy. Don't let your army get too big or they will start to desert. Veterans and spearmen are okay if you really need them.Keep in mind that in VC moral requires more micromanagement than in Native. I would only consider Svere warriors.
Get a shield and a one handed weapon for yourself ASAP as they will help you win early fights. Ulfhedinn (maybe this only applies to the ones that you can get from the random event where they ask to join your party)Once you have enough men to win fights just hunt bandits and sell their stuff. Troops from the mercenary troop tree (upgrades from farmer) Christian troops won't like an disreputable pagan commander and vice-versa.
It is much cheaper to travel alone. If you have trash troops you don't care about just disband them. The first thing you need to do is make you way to Friese. However, trading is extremely powerful in VC if you know what to do. You may want to just keep grinding and buy a productive enterprise and keep grinding. It all depends on your current situation.
Buy Jewelry(1000), Wine(800), and Salt(300) in Dorestad. If you can't get a good deal you might want to peddle it somewhere else) Try to sell it close to this number or higher. Once you get to Friese your trade route should be as follows:(the number next to each good like so: Wine(800) is a rough estimate as to its average value. Travel across land as much as you can as paying for passage is expensive.
Stop in every village and check for Wool(800). Travel around the western coast of England/Scotland. Check in the villages around Norway for Iron(500) Sell some more of what you bought in Dorestad. Don't sell so much that you significantly devalue your product however.
I normally buy Wool at about 20 (from villages) and sell it at around 800 which gives and insane profit. Return to Dorestad and sell ALL the Wool you bought and any leftover Tar and Iron. It's fine to save the Iron and Tar but you should offload everything you bought in Dorestad. Stop at any towns along the way to sell and of the leftovers from Dorestad as well as what you bought in Norway/Tunsberg if it's at an acceptable price. Keep an eye out of any random good deals such as Honey(250)
